Bogost (2006) argues: “Commercial games may be less deliberate in their rhetoric but they are not necessarily free from ideological framing” (p. 175). Comment on this statement, please in light of the arguments presented in the documentary “Returning Fire: Interventions in Video Game Culture”(Media Education Foundation, 2011).
Bogost, Ian. (2006). “Videogames and Ideological Frames”. Popular Communication, 4(3), 165–183. (Available online at: http://nideffer.net/classes/270-10/week_04_critique/gamesandideologicalframespdf.pdf )
Stahl, R. (2011). Returning Fire: Interventions in Video Game Culture. Media Education Foundation. Northampton, MA.